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3do_gen_icon_crnk.3do
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Text File
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1999-11-15
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8KB
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181 lines
# MODEL 'gen_icon_crnk.3do' created from 'D:\J3DArt\the laboratory\gen_icon_crnk.3do in VISUAL mode with ver4.65.'
###############
SECTION: HEADER
3DO 2.3
###############
SECTION: MODELRESOURCE
# Materials list
MATERIALS 2
0:hoist_boat_pin.mat
1:hoist_4boat_whl.mat
###############
SECTION: GEOMETRYDEF
# Object radius
RADIUS 0.040148
# Insertion offset
INSERT OFFSET 0.000000 0.000000 0.015000
# Number of Geometry Sets
GEOSETS 1
# Geometry Set definition
GEOSET 0
# Number of Meshes
MESHES 1
# Mesh definition
MESH 0
NAME icon_crnk
RADIUS 0.040148
GEOMETRYMODE 4
LIGHTINGMODE 3
TEXTUREMODE 3
VERTICES 24
# num: x: y: z: i:
0: 0.002913 0.000000 0.001785 0.000000 0.000000 0.000000 1.000000
1: -0.000087 -0.003000 0.001785 0.000000 0.000000 0.000000 1.000000
2: -0.003087 0.000000 0.001785 0.000000 0.000000 0.000000 1.000000
3: -0.000087 0.003000 0.001785 0.000000 0.000000 0.000000 1.000000
4: 0.002913 0.000000 -0.027215 0.000000 0.000000 0.000000 1.000000
5: -0.000087 -0.003000 -0.027215 0.000000 0.000000 0.000000 1.000000
6: -0.003087 0.000000 -0.027215 0.000000 0.000000 0.000000 1.000000
7: -0.000087 0.003000 -0.027215 0.000000 0.000000 0.000000 1.000000
8: 0.039913 0.000000 -0.002215 0.000000 0.000000 0.000000 1.000000
9: 0.028197 0.028284 -0.002215 0.000000 0.000000 0.000000 1.000000
10: -0.000087 0.040000 -0.002215 0.000000 0.000000 0.000000 1.000000
11: -0.028371 0.028284 -0.002215 0.000000 0.000000 0.000000 1.000000
12: -0.040087 0.000000 -0.002215 0.000000 0.000000 0.000000 1.000000
13: -0.028371 -0.028284 -0.002215 0.000000 0.000000 0.000000 1.000000
14: -0.000087 -0.040000 -0.002215 0.000000 0.000000 0.000000 1.000000
15: 0.028197 -0.028284 -0.002215 0.000000 0.000000 0.000000 1.000000
16: 0.033960 0.000000 0.002785 0.000000 0.000000 0.000000 1.000000
17: 0.023988 0.024075 0.002785 0.000000 0.000000 0.000000 1.000000
18: -0.000087 0.034047 0.002785 0.000000 0.000000 0.000000 1.000000
19: -0.024162 0.024075 0.002785 0.000000 0.000000 0.000000 1.000000
20: -0.034134 0.000000 0.002785 0.000000 0.000000 0.000000 1.000000
21: -0.024162 -0.024075 0.002785 0.000000 0.000000 0.000000 1.000000
22: -0.000087 -0.034047 0.002785 0.000000 0.000000 0.000000 1.000000
23: 0.023988 -0.024075 0.002785 0.000000 0.000000 0.000000 1.000000
TEXTURE VERTICES 23
0: 0.000500 -0.500001
1: 0.999501 -0.000500
2: 0.999501 -0.499999
3: 0.000500 -0.000501
4: 0.999501 -0.499999
5: 0.999501 -0.999499
6: 0.000500 -0.999501
7: 1.003145 -0.500000
8: 0.855777 -0.855777
9: 0.928262 -0.500000
10: 0.802827 -0.802827
11: 0.500000 -1.003145
12: 0.500000 -0.928262
13: 0.144223 -0.855777
14: 0.197173 -0.802827
15: -0.003145 -0.500000
16: 0.071738 -0.500000
17: 0.144223 -0.144223
18: 0.197173 -0.197173
19: 0.500000 0.003145
20: 0.500000 -0.071738
21: 0.855777 -0.144223
22: 0.802827 -0.197173
VERTEX NORMALS
# num: x: y: z:
0: 1.000000 0.000000 0.000000
1: 0.000000 -1.000000 0.000000
2: -1.000000 0.000000 0.000000
3: 0.000000 1.000000 0.000000
4: 0.816497 0.000000 -0.577350
5: 0.000000 -0.816497 -0.577350
6: -0.816497 0.000000 -0.577350
7: 0.000000 0.816497 -0.577350
8: 0.643143 0.000000 0.765746
9: 0.454771 0.454770 0.765746
10: 0.000000 0.643142 0.765747
11: -0.454771 0.454771 0.765746
12: -0.643143 0.000000 0.765746
13: -0.454771 -0.454771 0.765746
14: 0.000000 -0.643143 0.765746
15: 0.454771 -0.454771 0.765746
16: 0.448078 0.000000 0.893995
17: 0.316839 0.316838 0.893995
18: 0.000000 0.448077 0.893995
19: -0.316839 0.316839 0.893995
20: -0.448078 0.000000 0.893995
21: -0.316839 -0.316839 0.893995
22: 0.000000 -0.448078 0.893995
23: 0.316839 -0.316839 0.893995
FACES 14
# num: material: type: geo: light: tex: R: G: B: A: verts:
0: 0 0x0000 4 3 3 (0.000000/0.000000/0.000000/1.000000) 4 0, 0 1, 3 5, 1 4, 2
1: 0 0x0000 4 3 3 (0.000000/0.000000/0.000000/1.000000) 4 1, 3 2, 0 6, 4 5, 1
2: 0 0x0000 4 3 3 (0.000000/0.000000/0.000000/1.000000) 4 2, 0 3, 6 7, 5 6, 4
3: 0 0x0000 4 3 3 (0.000000/0.000000/0.000000/1.000000) 4 3, 6 0, 0 4, 2 7, 5
4: 0 0x0000 4 3 3 (0.000000/0.000000/0.000000/1.000000) 4 4, 2 5, 1 6, 4 7, 5
5: 1 0x0001 4 3 3 (0.000000/0.000000/0.000000/1.000000) 4 8, 7 9, 8 17, 10 16, 9
6: 1 0x0001 4 3 3 (0.000000/0.000000/0.000000/1.000000) 4 9, 8 10, 11 18, 12 17, 10
7: 1 0x0001 4 3 3 (0.000000/0.000000/0.000000/1.000000) 4 10, 11 11, 13 19, 14 18, 12
8: 1 0x0001 4 3 3 (0.000000/0.000000/0.000000/1.000000) 4 11, 13 12, 15 20, 16 19, 14
9: 1 0x0001 4 3 3 (0.000000/0.000000/0.000000/1.000000) 4 12, 15 13, 17 21, 18 20, 16
10: 1 0x0001 4 3 3 (0.000000/0.000000/0.000000/1.000000) 4 13, 17 14, 19 22, 20 21, 18
11: 1 0x0001 4 3 3 (0.000000/0.000000/0.000000/1.000000) 4 14, 19 15, 21 23, 22 22, 20
12: 1 0x0001 4 3 3 (0.000000/0.000000/0.000000/1.000000) 4 15, 21 8, 7 16, 9 23, 22
13: 1 0x0001 4 3 3 (0.000000/0.000000/0.000000/1.000000) 8 21, 18 22, 20 23, 22 16, 9 17, 10 18, 12 19, 14 20, 16
FACE NORMALS
# num: x: y: z:
0: 0.707107 -0.707107 0.000000
1: -0.707107 -0.707107 0.000000
2: -0.707107 0.707107 0.000000
3: 0.707107 0.707107 0.000000
4: 0.000000 0.000000 -1.000000
5: 0.621469 0.257421 0.739940
6: 0.257420 0.621468 0.739941
7: -0.257421 0.621468 0.739940
8: -0.621469 0.257421 0.739940
9: -0.621468 -0.257421 0.739940
10: -0.257421 -0.621468 0.739940
11: 0.257421 -0.621468 0.739940
12: 0.621468 -0.257420 0.739940
13: 0.000000 0.000000 1.000000
###############
SECTION: HIERARCHYDEF
# Hierarchy node list
HIERARCHY NODES 2
# num: flags: type: mesh: parent: child: sibling: numChildren: x: y: z: pitch: yaw: roll: pivotx: pivoty: pivotz: hnodename:
0: 0x0000 0x00001 -1 -1 1 -1 1 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 vlec_null
1: 0x0000 0x00001 0 0 -1 -1 0 0.000087 0.000000 0.012215 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 icon_crnk